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Streetscape Editor

The Streetscape Editor is part of the Route Properties panel, and is used to edit the characteristics of routes. It appears below the 'General' group in the Route Properties panel.

It is a compact, embedded version of the Streetscape Pro application. Here, you can edit the entrances and setback settings of routes in your CityCAD model, as well as add, delete and manage 'Streetscape Elements'.

In the top half of the Streetscape panel, you can see a small 2D section through your street. If there are buildings either side of the route in your city model, then these will be added to the image, and the names of the adjacent blocks will be displayed.


Setbacks will appear in the Main Display Window (as shown in the picture above). To change the setback for each side of the road, type in a new value (eg. 8m) into the box next to 'Setback' for each side. The model will be adjusted immediately.

By default, setbacks have the same colour as the land use of the block (or ground floor of the block, if it is a building). You can change the setback colour in the Block Properties panel.

If a setback is added, the area of the setback is still accounted for as part of the Block Area (although the GFA within the block may be changed).

If you right click on the 2D section, you can bring up a menu where you can toggle the visibility of Trees, Pedestrians, Vehicles and Tree Shading in the 2D section.


Entrances do not appear in the 3D visualization in the Main Display Window, and are stored for reference only. You can either enter a total number for that side of the route, or a spacing (per metre, or whatever unit of length is selected). Choose from the drop-down menu next to 'Entrances'.

What are entrances for?

The density of entrances along a route can be a crude measure of active frontage, or how much activity may take place along the street.

Criteria for active frontage are included in the BREEAM Communities and LEED for Neighbourhood Development standards. More detailed analysis can be done in the Active frontage panel

Streetscape Elements

When you draw a route in CityCAD, 'Streetscape Elements' such as vehicle lanes, pavements and reservations are used to approximate the intended street design.

Use the 'add' and 'delete' buttons at the top of this list to create and delete Streetscape Elements. The order that they appear in the street (from left to right) can also be changed by selecting an element and using the up/down arrows.

There are seven kinds of Streetscape Element:

  1. Pavement - for pedestrians
  2. Vehicle Lane - for vehicles
  3. Reservation - a zone used to separate other elements
  4. Shared Surface - a zone shared by vehicles and pedestrians.
  5. Bus Lane - a dedicated lane for buses
  6. Cycle Lane - a dedicated lane for cycles
  7. Parking - a zone containing on-street parking spaces

For more information about creating your library of street types, see Route Properties

Adding a Streetscape Element to your Street

The green 'plus' sign at the top of the list is a menu. Clicking on the small black arrow next to it will display the Add Element menu. Selecting from this menu will add an element to the list, which will appear below the currently selected element.

Removing a Streetscape Element

If you select an element in the list, and click the red delete button, this element will be deleted from the list. If you delete an element by accident, then use the Undo command in the Edit menu (or type Ctrl-Z).

Changing the Order of Streetscape Elements

If you select an Element and click on the green up or down arrows at the top of the list, then you can move the Element up or down in the list. (This moves it left or right in the 2D section).

Using the Mirror button to add the other side of a street

The mirror button will add a mirror image of the existing Streetscape Elements to the right. This can be useful when designing symmetrical streets, as you only need to create the left hand side, and then click the mirror button to add the right hand side.

Reverse Direction

The Reverse Direction button will reverse the order of the Streetscape Elements, effectively mirroring the whole street.

This can be useful when editing the properties of streets with an asymmetrical cross section. Some parts of a street in your model may have been drawn in a different direction from others.

Editing the Properties of Streetscape Elements

All Streetscape Elements share the following properties: Width, Level, Cost, Cycle Parking Spaces and Appearance.


This can be edited by entering a value next to the title (eg.'Pavement', shown in bold type) and pressing enter. The main display window will be updated when you press return. Note that Parking Elements have minimum values, and will default to the minimum if you type in a lower value.


This can be edited by typing a value next to 'Level' and pressing return to update the main display window. This will adjust the level of that element relative to the default (zero) level.


To access the detailed cost settings, click the small plus sign next to the word 'Cost' to expand the list. You can enter in two values - a construction cost (the one off, capital cost of building the element), and a maintenance cost, which is displayed as a recurring cost per year. Values can be entered as a cost per unit length (eg. £100/m), or as a cost per unit area (eg. £100/sqm). You can select this by choosing from the drop down menu on the right.

Costs entered in the Streetscape Editor will be automatically added to the Costs/Values grid in the Appraisal panel. (If you add a cost in the Streetscape Editor, you will be able to view it in the Costs/Values grid but you will only be able to change or delete it in the Streetscape Editor. However, you can add additional costs and values in the Costs/Values grid.)

In most cases you may find it easier to add costs and values in the Costs/Values grid, unless you need a large amount of detail.

Cycle Parking Spaces

You can enter in a number of cycle parking spaces. These do not appear in the 3D visualization in the Main Display Window, but the total is accounted for in the Movement panel.


To access the detailed appearance settings, click the small plus sign next to the word 'Appearance' to expand the list. You can choose what colour or shading is displayed in the Plan View by selecting from the drop-down menus.

If you choose 'Solid' shading then it will display the colour in the main display window. However, if you choose a texture (eg. 'bound gravel') then the colour will not be shown.

'Route Trees' can be added to Pavements, Shared Surfaces and Reservations.

See Also: Trees


To access the detailed tree settings, click the small plus sign next to the word 'Trees' to expand the list. You can turn trees on or off by choosing 'Enabled' or 'Disabled' from the menu next to the word trees. You can control the width and height of the canopy and the trunk separately, and choose a colour for each.

If the colour shading is not displayed, then right click on the section and select 'Tree Shading'.

Vehicle Lanes, Bus Lanes, Shared Surfaces, Parking and Cycle Lanes all have a 'Direction'. This is the direction of travel.


This can be edited by choosing 'Away', 'Towards' or 'Auto'. The first two options refer to the direction as it appears in the cross section. If you select 'Auto', then CityCAD will estimate the intended direction, based on the arrangement of lanes. Please double-check that the right direction is used.

Parking Elements have their own detailed settings:


You can choose the configuration of the parking by selecting from the drop down menu and pressing enter. The options are: parallel (to the direction of the road), 30-Degree, 45-Degree, 60-Degree and 90-Degree. Press enter to update the main display window. Please note that the minimum width will increase as the angle from parallel increases. However, if you change the parking configuration from a wider (eg. 90-Degree) to a narrower (eg. Parallel), then the width will not automatically update. To obtain the minimum width, an easy way is to select a very small width (eg. 1m), and it will adjust to the minimum for the chosen configuration.


To access the detailed grouping settings, click the small plus sign next to the word 'Grouping' to expand the list. If Grouping is Disabled, then there will be a continuous line of parking spaces. If Grouping is Enabled, then the parking will be displayed in groups. You can choose how many spaces in the group by selecting a value from the drop-down menu, and can choose the gap between groups by entering a value next to 'Spacing' and pressing enter. Please note that by introducing gaps, the total number of on-street parking spaces will be reduced.


You can choose whether the parking element is a single line of parking spaces, or whether it is doubled into two parallel groups.

Parking Direction

This is the same property as 'Direction' for vehicle lanes and other Streetscape Elements above.

Hint - use City Items to illustrate vehicles

The outline of parking spaces, or groups of parking spaces, will not be displayed in the 3D visualization.

However, you can simulate it by creating a narrow strip of pavement next to the parking, and switching on Trees at the same intervals as the groups. This gives you a visual indication of the distance along the route.

You can then add City Items as cuboids to simulate cars and other vehicles, as shown below. If you want more detailed objects, you can import DXF files into your City Item library.

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